Some Gameplay Changes
The Anarchic Kingdom » Devlog
The second week of beta testing revealed a dominant strategy that allowed easy runaway victories to anyone who discovered it. So a third beta test has been released today, featuring some tweaks to make the game more challenging.
- The cost of recruitment of knights and footmen has been tweaked. Previously knights required only gold, while to create footmen required only peasants. Now both of these require both gold and peasants.
- Maintenance costs of units have been increased. Previously the amount it cost to maintain forces were so small that this game element could easily be ignored.
In alpha testing these tweaks have been largely successful in rebalancing the game, so they have been implemented in a third beta test version. As time is pressing for the DOS Games Spring Jam, this will almost certainly be the last beta test version, unless some other game-breaking bug or flaw is discovered.
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The Anarchic Kingdom
A battle among the barons
More posts
- Source Code Available for The Anarchic KingdomApr 04, 2022
- Inspirations behind The Anarchic KingdomMay 23, 2021
- The Anarchic Kingdom - a new game for DOS!May 22, 2021
- An Update on the Beta TestingMay 08, 2021
- The Anarchic Kingdom enters Beta TestingMay 01, 2021
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